package pack.planets;
import com.jmex.game.state.BasicGameState;
import com.jmex.physics.util.states.PhysicsGameState;

public class Caos extends BasicGameState
{
	public Caos(String name) {
		super(name);
	}
	
	private void initGame() {
		
	}
	
	public void update(float f){
		
	}

}
